ATTRIBUTES

Keywords: ATTRIBUTES, ATTR

Category: Character

=== USER MANUAL === Usage: attributes Description: Display everything shown by score, plus a detailed per-slot armor breakdown showing damage absorption percentages across all damage types for each equipment slot. The Eight Attributes: Strength ...... Melee damage bonus (scales above 9 STR), carrying capacity, and governs Melee Weapons and Natural Abilities skills. Health ........ Increases maximum HP at a race-specific rate per point. Governs Regeneration and Toughness skills. Coordination .. Hand-eye accuracy. Affects throw range (COO/5 bonus rooms). Governs Ranged Weapons and Heavy Weapons skills. Agility ....... Quickness and mobility. Governs Athleticism and Evasion (dodge) skills. Perception .... Awareness of surroundings. Used in retreat skill checks (with Knowledge). Governs Stealth and Observation skills. Knowledge ..... Intelligence and education. Used in retreat skill checks (with Perception). Governs Traps, Demolitions, Engineering, and Medical skills. Faith ......... Spiritual conviction. Governs Rebuke and Devotion skills. Luck .......... Fortune in battle and beyond. Governs Critical Strike and Lucky Break skills. Armor Display: A grid of equipment slots versus damage types. Each cell shows the absorption percentage for that slot and damage type: Bln Sla Imp Bal Fir Enr Bio Exp Mut Men Head 15% 10% 10% 20% 5% 5% 0% 5% 0% 0% Body 25% 20% 15% 30% 10% 10% 5% 10% 0% 0% ... Slots with no equipment worn display --% for all types. A Global Absorb line at the bottom shows extra armor from non-slot sources (e.g., natural armor bonuses). Special Missions: In special mission rooms, the armor display is replaced with a single Mission row showing your mission-specific armor values instead of the per-slot breakdown. Notes: - All other sections (character info, vitals, combat record, attributes, regeneration, skills, body condition) are identical to score. - Can be used from any position, even while dead. Related Helpfiles: SCORE, DAMAGE, EQUIPMENT === END MANUAL ===