CLASS

Keywords: CLASS, CLASSES

Category: Character

=== USER MANUAL === Usage: class class <class> class <class> <node> class info <class> [node] Description: Classes are skill trees that customize your combat capabilities. Each class has a tree of unlockable nodes that grant stat bonuses, abilities, combat effects, and other modifiers. Classes are race- specific and may have level restrictions. Subcommands: class .................. List all classes available to your race with your remaining Class Points. class <class> .......... View the class's skill tree, showing which nodes you have unlocked. class <class> <node> ... Spend Class Points to unlock a node. class info <class> ..... View the class description and a summary of all its nodes with costs and prereqs. class info <class> <node> View detailed info for a specific node: cost, prerequisites, stat applies, ability modifiers, DOTs, combat effects, and auras. Class Points: You earn 1 Class Point every 2 levels, capped at level 100, for a maximum of 50 total Class Points. Spending and removing points can be done freely in peaceful rooms. Node Rules: - Each node has a point cost. Some nodes accept multiple points (tracked as current/max). - Nodes may require prerequisite nodes to be unlocked first. - Some nodes are mutually exclusive -- unlocking one prevents you from taking another. - Use unclass <class> <node> to remove a point from a node and reclaim the Class Points spent. Restrictions: - Must be in a peaceful room to spend or remove points. - Must meet the class's level restriction. - Must have enough Class Points available. Related Helpfiles: UNCLASS === END MANUAL ===