CLASS
Keywords: CLASS, CLASSES
=== USER MANUAL ===
Usage: class
class <class>
class <class> <node>
class info <class> [node]
Description:
Classes are skill trees that customize your combat capabilities.
Each class has a tree of unlockable nodes that grant stat bonuses,
abilities, combat effects, and other modifiers. Classes are race-
specific and may have level restrictions.
Subcommands:
class .................. List all classes available to your race
with your remaining Class Points.
class <class> .......... View the class's skill tree, showing
which nodes you have unlocked.
class <class> <node> ... Spend Class Points to unlock a node.
class info <class> ..... View the class description and a summary
of all its nodes with costs and prereqs.
class info <class> <node>
View detailed info for a specific node:
cost, prerequisites, stat applies, ability
modifiers, DOTs, combat effects, and auras.
Class Points:
You earn 1 Class Point every 2 levels, capped at level 100,
for a maximum of 50 total Class Points. Spending and removing
points can be done freely in peaceful rooms.
Node Rules:
- Each node has a point cost. Some nodes accept multiple points
(tracked as current/max).
- Nodes may require prerequisite nodes to be unlocked first.
- Some nodes are mutually exclusive -- unlocking one prevents
you from taking another.
- Use unclass <class> <node> to remove a point from a node
and reclaim the Class Points spent.
Restrictions:
- Must be in a peaceful room to spend or remove points.
- Must meet the class's level restriction.
- Must have enough Class Points available.
Related Helpfiles: UNCLASS
=== END MANUAL ===