ENTER

Keywords: ENTER

Category: Movement

=== USER MANUAL === Usage: enter enter <name> Description: Move into a vehicle, building, or named exit. Enter <name>: If <name> matches an exit keyword (a door or named passage), you move through that exit. Otherwise, it searches for a vehicle in the room with that name and climbs inside. > enter airlock -- move through an exit named "airlock" > enter dropship -- climb into a vehicle named "dropship" Enter (no arguments): If you are outdoors, automatically finds a passable exit leading to an indoor room and moves through it. If no indoor exit is found, searches for a vehicle in the room to enter instead. Vehicle Entry: When entering a vehicle you are transported to its interior room. Your followers who are standing in the same room will automatically climb in after you unless they have NOAUTOFOLLOW set. - You cannot enter a mountable vehicle -- use mount instead. - You cannot enter a safe room inside a vehicle if you have the NOQUIT flag from recent combat. Related Helpfiles: LEAVE, NORTH, LOOK === END MANUAL ===