EXPERIENCE
Keywords: EXPERIENCE, GOLD, MP, SP
=== USER MANUAL ===
Usage: mp
Description:
Display your current Mission Points (MP), lifetime MP earned, and
current Specialty Points (SP).
Mission Points (MP):
MP is the primary currency and experience system. You earn MP from
killing enemy NPCs and players, and spend it on equipment at shops
and on leveling via promote.
NPC kills ....... MP equal to the mob's configured value.
Player kills .... MP based on victim's level plus a random
bonus up to half their level.
Group splits .... MP is split: (value * 2) / group size.
Specialty Points (SP):
Some NPCs award SP on kill. SP is used alongside MP to purchase
certain items at shops.
Modifiers:
- A global MP multiplier bonus may be active (shown on earn).
- Traitors lose MP for killing allies and earn nothing else.
- Negative Skill Points block MP earnings until resolved.
Notes:
- MP spent on promotion is consumed permanently.
- mp and gold are the same command.
- Must be resting or better to use.
Related Helpfiles: PROMOTE, SHOPS, MPCALC
=== END MANUAL ===