IMM_LOAD
Keywords: IMM_LOAD, WIZ_LOAD
=== STAFF MANUAL ===
Usage: load mob <vid>
load obj <vid>
load player <name>
Description:
Create a live instance of a mobile, object, or offline player.
Requires General privileges (Admin for player loading).
Load Mob:
Spawn a mobile from its prototype into your current room. The
mob's loading triggers fire after placement. A magical gesture
is shown to the room:
$n makes a quaint, magical gesture with one hand.
$n has created <mob>!
Load Obj:
Create an object from its prototype. If the object has any wear
flags, it goes directly into your inventory. Otherwise it drops
to the ground in your room. The object's load trigger fires
after creation.
$n makes a strange magical gesture.
$n has created <object>!
Load Player:
Load an offline player into the game at your current location.
The player character enters the game as if logging in. Requires
Admin privileges.
- Cannot load players who are already online.
- Cannot load deleted players.
- Cannot load staff members unless you outrank them.
- Logged to the staff log.
Notes:
- The VID inherits your current zone if no zone prefix is
given (e.g. load mob 5 uses your zone).
- All load actions are logged with your name and the
entity loaded.
Related Helpfiles: WIZ_PURGE, WIZ_VNUM
=== END MANUAL ===