IMM_LOAD

Keywords: IMM_LOAD, WIZ_LOAD

Category: Building

=== STAFF MANUAL === Usage: load mob <vid> load obj <vid> load player <name> Description: Create a live instance of a mobile, object, or offline player. Requires General privileges (Admin for player loading). Load Mob: Spawn a mobile from its prototype into your current room. The mob's loading triggers fire after placement. A magical gesture is shown to the room: $n makes a quaint, magical gesture with one hand. $n has created <mob>! Load Obj: Create an object from its prototype. If the object has any wear flags, it goes directly into your inventory. Otherwise it drops to the ground in your room. The object's load trigger fires after creation. $n makes a strange magical gesture. $n has created <object>! Load Player: Load an offline player into the game at your current location. The player character enters the game as if logging in. Requires Admin privileges. - Cannot load players who are already online. - Cannot load deleted players. - Cannot load staff members unless you outrank them. - Logged to the staff log. Notes: - The VID inherits your current zone if no zone prefix is given (e.g. load mob 5 uses your zone). - All load actions are logged with your name and the entity loaded. Related Helpfiles: WIZ_PURGE, WIZ_VNUM === END MANUAL ===