IMM_MSTAT
Keywords: IMM_MSTAT, WIZ_MSTAT
=== STAFF MANUAL ===
Usage: mstat <vid>
Description:
Display the full prototype statistics for a mobile by its
virtual ID. Identical output to vstat mob <vid>. Requires
General privileges.
Output:
Identity Sex, type (MOB), name, VID, keywords.
Descriptions Title, long description, race, level.
Difficulty Difficulty tier (if not Custom).
Attributes STR, AGI, HEA, COO, PER, KNO, FTH, LCK.
Values are scaled by difficulty multiplier.
Armor Absorption percentages per damage type
(Blunt, Slash, Impale, Ballistic, etc.)
for the natural armor location.
Hit Points Base HP + bonus HP (vary range).
Combat Position, attack type, default position.
Flags NPC flags (MOB_FLAGS bitfield).
Scripts Local and global script attachment status,
mob spec-proc status.
Inventory Carried weight, item count, equipment count.
Followers Master and follower list.
Affects Active affect flags (AFF bitfield).
Hate List Characters on the mob's aggro list.
Spell Effects Active timed affects with modifiers.
Notes:
- This stats the prototype, not a live instance. To stat
a live mob by name, use stat mob <name>.
- Difficulty-based mobs show interpolated values scaled by
their difficulty tier and race/level curve.
Related Helpfiles: WIZ_OSTAT, WIZ_RSTAT, WIZ_VSTAT, WIZ_STAT
=== END MANUAL ===