IMM_SYSLOG

Keywords: IMM_SYSLOG, WIZ_SYSLOG

Category: Admin

=== STAFF MANUAL === Usage: syslog [off | brief | normal | complete] Description: Control the verbosity of system log messages displayed inline during play. Each mudlog message has a severity level; you only see messages at or below your syslog setting. With no argument, shows your current level. Requires General privileges. Levels: off ............ (0) No system log messages. brief .......... (1) High-priority messages only -- staff commands (force, freeze, reward, etc.), player connections, and critical events. normal ......... (2) Standard messages -- OLC saves, zone resets, script errors, and general staff actions. complete ....... (3) All messages including verbose debug output and low-priority notifications. How Filtering Works: Each log message has a severity (BRF=1, NRM=2, CMP=3) and a minimum staff level. You see a message only if: 1. Your syslog level >= the message's severity. 2. Your character level >= the message's level threshold. Display: Log messages appear inline in green brackets: [ (GC) Yourname forces Victim to stand. ] Notes: - Messages are suppressed while you are writing or mailing. - Your syslog level is saved as a preference flag. === END MANUAL ===