IMM_TEAM

Keywords: IMM_TEAM, WIZ_TEAM

Category: Admin

=== STAFF MANUAL === Usage: team <color> add <player> [<player> ...] team <color> remove <player> [<player> ...] team <color> reset team <color> set loadroom <room vid | -1> Description: Manage the game's team rosters and the per-team recall room. Teams are a simple slot-based grouping used by the event system, the tsay channel, transfer team <color>, and the bulk reward flow. Every player has exactly one team slot at a time; assigning them to a new team overwrites any previous assignment silently. Valid Teams: solo, red, blue, green, gold, teal, purple An unrecognized color returns: Valid teams are: solo, red, blue, green, gold, teal, purple. Membership: add <player> ... ..... Sets each listed player's team to the named color. Unknown players return "Unknown player <name>." and the command continues with the rest of the list. Multiple names can be given on a single line. remove <player> ... .. Clears the team for each listed player, but only if they are currently on the target team. A player on a different team returns "<name> is not on team <color>.". Reset: reset .................. Two operations in one call: clears the team's recall room and removes every player currently on that team, returning them to team 0. You see "Team <color> reset.". Recall Rooms: set loadroom <vid> .... Assigns the team's recall room to the named virtual ID. The room must exist in the world; otherwise the command reports "Room <vid> does not exist.". set loadroom -1 ....... Clears the recall room. Any value that parses as -1 (and does not resolve to a real room) takes the same path. Restrictions: - Requires the Characters staff permission. - The set subcommand only accepts loadroom today -- any other key prints the usage line: "Valid values are: loadroom". - Team membership is stored on the live CharData and is lost when a player is extracted or logs out unless their pfile has saved in the meantime. For a persistent assignment, save the victim after an add. Notes: - reward team <color> <amount> awards MP to every member of the team at once. - transfer team <color> pulls every current member of the team to your current room. - The tsay channel is per-team -- players on team 0 or solo cannot use it. Related Helpfiles: WIZ_REWARD, WIZ_TRANSFER === END MANUAL ===