IMM_VATTACHED

Keywords: IMM_VATTACHED, WIZ_VATTACHED

Category: Admin

=== STAFF MANUAL === Usage: vattached <script vid> Description: Find every entity a trigger script is attached to. Searches object prototypes, mob prototypes, live object/mob instances, and all rooms in the world. Requires General privileges. Search Order: 1. Object prototypes -- permanent editor attachments. 2. Live objects -- instances with temporary (runtime) attachments not already covered by their prototype. Shown with (Temporary) tag. 3. Mob prototypes -- permanent editor attachments. 4. Live mobs -- instances with temporary attachments not already covered by their prototype. Shown with (Temporary) tag. 5. Rooms -- all rooms with the trigger attached (rooms only have live scripts, no prototype distinction). Output: Each section lists matches numbered with VID and name: 1. [human:camp:5] Marine Rifleman 2. [human:camp:12] (Temporary) Sentry Drone A summary line follows with totals: Trigger core:ai:3 is attached to 4 objects, 2 mobs, and 1 rooms. (7 total) If nothing is found: Trigger core:ai:3 is not attached to anything. Notes: - Output is paged. An overflow warning is shown if the result set exceeds the buffer limit. - The VID inherits your current zone if no zone prefix is given. Related Helpfiles: WIZ_ATTACH, WIZ_DETACH, WIZ_SSTAT === END MANUAL ===