IMM_VATTACHED
Keywords: IMM_VATTACHED, WIZ_VATTACHED
=== STAFF MANUAL ===
Usage: vattached <script vid>
Description:
Find every entity a trigger script is attached to. Searches
object prototypes, mob prototypes, live object/mob instances, and
all rooms in the world. Requires General privileges.
Search Order:
1. Object prototypes -- permanent editor attachments.
2. Live objects -- instances with temporary (runtime)
attachments not already covered by their prototype.
Shown with (Temporary) tag.
3. Mob prototypes -- permanent editor attachments.
4. Live mobs -- instances with temporary attachments
not already covered by their prototype.
Shown with (Temporary) tag.
5. Rooms -- all rooms with the trigger attached
(rooms only have live scripts, no prototype distinction).
Output:
Each section lists matches numbered with VID and name:
1. [human:camp:5] Marine Rifleman
2. [human:camp:12] (Temporary) Sentry Drone
A summary line follows with totals:
Trigger core:ai:3 is attached to 4 objects, 2 mobs,
and 1 rooms. (7 total)
If nothing is found:
Trigger core:ai:3 is not attached to anything.
Notes:
- Output is paged. An overflow warning is shown if the
result set exceeds the buffer limit.
- The VID inherits your current zone if no zone prefix
is given.
Related Helpfiles: WIZ_ATTACH, WIZ_DETACH, WIZ_SSTAT
=== END MANUAL ===