IMM_VSTAT

Keywords: IMM_VSTAT, WIZ_VSTAT

Category: Admin

=== STAFF MANUAL === Usage: vstat mob <vid> vstat obj <vid> vstat trg <vid> [-n] Description: Display the full prototype statistics for a mob, object, or trigger by its virtual ID. Unlike stat which shows live instances, vstat always shows the prototype template. Requires General privileges. Types: mob ............ Show mob prototype stats -- same output as mstat (identity, attributes, armor, HP, combat, flags, scripts, inventory, affects). obj ............ Show object prototype stats -- same output as ostat (identity, flags, type values, durability, affections, scripts, variables). trg ............ Show trigger prototype details and full script source code (also accepts trig). Trigger Output: Identity Name and VID. Trigger Class Mob, Object, Room, or Global. Trigger Type Type flags (Command, Speech, Greet, etc.) and any script flags. Arguments Numeric arg (N Arg) and arg list string. Shared Variables Prototype-level shared variables with values (UID refs resolved to names). Script Source Full script code. The trigger is compiled before display so any compiler errors are appended at the end. Line Numbers: The -n flag (triggers only) prepends line numbers to each line of script source, useful for debugging compiler errors: > vstat trg core:ai:3 -n 1: if %actor.is_pc% 2: say Hello, %actor.name%! 3: end Notes: - The VID inherits your current zone if no zone prefix is given. - Type keywords can be abbreviated. Related Helpfiles: WIZ_STAT, WIZ_MSTAT, WIZ_OSTAT, WIZ_VNUM === END MANUAL ===