INSTALL
Keywords: INSTALL, DESTROY, REPAIR, DISARM
=== USER MANUAL ===
Usage: install <item>
destroy <object>
repair <object>
disarm <trap>
Install:
Deploy an installable device from your inventory into the current room.
The item must be of type installable and you must meet its use
restrictions. Once started, installation takes a set amount of time
during which you cannot act.
- The item must be in your inventory (carried, not worn).
- The room must not be peaceful, in mid-air, or underwater.
- You must meet the item's race, level, and clan restrictions.
Some items require a skill check based on the item's associated skill
(demolitions, traps, engineering, etc.). If the check fails, the install
does not complete. A critical failure destroys the item entirely.
Other characters in the room who are also installing the same item
will automatically finish when the primary installer completes.
Disarm:
Pick an installed trap up out of the current room and return it
to your inventory, leaving it inert until you install it again. The
trap's facing direction is cleared so you can redeploy it pointed a
new way.
- The trap must be in the current room.
- Only the original installer can safely disarm a trap.
- Disarming is instant and does not consume one of the
trap's remaining uses.
See traps for the full rundown on trap kinds, patterns, and
triggering rules.
Destroy:
Destroy an object to render it non-functional. Targets must be in
the current room -- carried and worn items are never targeted, so you
cannot accidentally ruin your own gear. Works on two types:
Installed Objects Installed devices in the current room. Permanent
installations are disabled rather than removed.
Structures Structures and deployables in the room that have
a durability value.
Repair:
Restore a damaged or destroyed object. Unlike destroy, repair also
works on items in your inventory or equipment. It re-enables permanently
installed devices, restores durability on room structures, and restores
durability on carried or worn items back to maximum.
Engineering:
Both destroy and repair speed scale with Engineering skill. The
base rate is 1 + Engineering/25 durability points per second. Higher
skill means faster completion.
Notes:
- All three commands are timed actions and can be interrupted.
- Only one character can destroy or repair the same room object
at a time. Install allows cooperative participation.
- None of these commands work in peaceful rooms. Install also
fails in mid-air or underwater rooms.
=== END MANUAL ===