INSTALL

Keywords: INSTALL, DESTROY, REPAIR

Category: Items

=== USER MANUAL === Usage: install <item> destroy <object> repair <object> Install: Deploy an installable device from your inventory into the current room. The item must be of type installable and you must meet its use restrictions. Once started, installation takes a set amount of time during which you cannot act. - The item must be in your inventory (carried, not worn). - The room must not be peaceful, in mid-air, or underwater. - You must meet the item's race, level, and clan restrictions. Some items require a skill check based on the item's associated skill (demolitions, traps, engineering, etc.). If the check fails, the install does not complete. A critical failure destroys the item entirely. Other characters in the room who are also installing the same item will automatically finish when the primary installer completes. Destroy: Destroy an object to render it non-functional. Works on three types of targets: Installed Objects Installed devices in the current room. Permanent installations are disabled rather than removed. Structures Structures and deployables in the room that have a durability value. Carried/Worn Items Items in your inventory or equipment with a durability value are reduced to 0 durability. Repair: Restore a damaged or destroyed object. Targets the same three types as destroy -- re-enables permanently installed devices, restores durability on structures, and restores durability on carried or worn items back to maximum. Engineering: Both destroy and repair speed scale with Engineering skill. The base rate is 1 + Engineering/25 durability points per second. Higher skill means faster completion. Notes: - All three commands are timed actions and can be interrupted. - Only one character can destroy or repair the same room object at a time. Install allows cooperative participation. - None of these commands work in peaceful rooms. Install also fails in mid-air or underwater rooms. === END MANUAL ===