SCORE
Keywords: SCORE
=== USER MANUAL ===
Usage: score
Description:
Display a detailed summary of your character including stats,
combat record, skills, and body condition.
Character:
Name, title, level, sex, race, Mission Points (MP) on hand and
lifetime total, and Skill Points (SP) on hand and lifetime total.
Vital Statistics:
HP / MV .............. Current and maximum hit points and movement.
Age / Playtime ....... Character age and total time played.
Carry / Worn ......... Item count and bulk for carried and worn gear,
with a total weight breakdown.
Combat Record:
Kill and death totals split by Players and Mobs with percentages.
Attributes:
Eight attributes displayed in two columns with effective value, base
value, and modifier:
Strength 72 [ 65+7 ]
Agility 50 [ 55-5 ]
Modifiers are colored: green positive, red negative, gray zero.
The eight attributes are: Strength, Agility, Health, Perception,
Coordination, Knowledge, Faith, Luck.
Regeneration:
HP and MV base regen values, the bonus from Regeneration skill, and
the effective rate per tick. Resting and sleeping boost HP regen.
Out-of-combat doubles the HP rate; adrenal crash reduces it by 25%.
Skills:
All skills available to your race and level, shown in two columns
with effective value, base, and modifier.
Body Condition:
Any body part injuries are listed with their status: Severed,
Broken, Bleeding, Poisoned, or Burning. Only shown if you have
active injuries.
Related Helpfiles: ATTRIBUTES, WHO, EQUIPMENT, MP
=== END MANUAL ===