SCORE

Keywords: SCORE

Category: Character

=== USER MANUAL === Usage: score Description: Display a detailed summary of your character including stats, combat record, skills, and body condition. Character: Name, title, level, sex, race, Mission Points (MP) on hand and lifetime total, and Skill Points (SP) on hand and lifetime total. Vital Statistics: HP / MV .............. Current and maximum hit points and movement. Age / Playtime ....... Character age and total time played. Carry / Worn ......... Item count and bulk for carried and worn gear, with a total weight breakdown. Combat Record: Kill and death totals split by Players and Mobs with percentages. Attributes: Eight attributes displayed in two columns with effective value, base value, and modifier: Strength 72 [ 65+7 ] Agility 50 [ 55-5 ] Modifiers are colored: green positive, red negative, gray zero. The eight attributes are: Strength, Agility, Health, Perception, Coordination, Knowledge, Faith, Luck. Regeneration: HP and MV base regen values, the bonus from Regeneration skill, and the effective rate per tick. Resting and sleeping boost HP regen. Out-of-combat doubles the HP rate; adrenal crash reduces it by 25%. Skills: All skills available to your race and level, shown in two columns with effective value, base, and modifier. Body Condition: Any body part injuries are listed with their status: Severed, Broken, Bleeding, Poisoned, or Burning. Only shown if you have active injuries. Related Helpfiles: ATTRIBUTES, WHO, EQUIPMENT, MP === END MANUAL ===