SOUTH

Keywords: SOUTH, S

Category: Movement

=== USER MANUAL === Usage: south (shortcut: s) Description: Move your character one room to the south. Each step costs 1 MV. If you lack sufficient movement points you will be told you are too exhausted to continue. Blocked Movement: - Closed door -- you must open the door first. - Barrier -- impassable terrain that cannot be crossed. - Barricade / Blocked -- the exit is physically obstructed. - Flying sector -- requires the FLYING affect to enter. - Deep water -- requires a boat or FLYING to cross. - Race-locked exit -- some exits restrict specific races. - Charm -- charmed characters cannot leave their master. Stealth: If you have the SNEAK affect active, your movement is hidden from other characters. Enemies will only see you arrive or depart if their Observation exceeds your Stealth. Allies always see your movement. Related Helpfiles: NORTH, EAST, WEST, UP, DOWN, FLEE, SCAN === END MANUAL ===