UPGRADE
Keywords: UPGRADE
=== USER MANUAL ===
Usage: upgrade <instance ID>
Description:
Spend base points to raise the upgrade level of one of your
structures, improving its role-specific stats (radar range, turret
damage, healing rate, capture speed, etc.). Get the instance ID
from base.
Cost Scaling:
The first upgrade costs the structure's base upgrade cost;
each subsequent upgrade adds a scale increment. Check base
for the price of the next level on each of your structures.
Mechanics:
- Upgrades are instant and permanent.
- Effects depend on the structure's roles -- a radar
tower's upgrade extends its scan radius, a turret's upgrade
boosts damage, and so on.
- Maxed structures show (MAX) in the base listing.
Restrictions:
- You must own the structure.
- You must have enough base points to cover the next
cost.
- Structures with no upgrade path cannot be upgraded.
Related Helpfiles: BASE, BUILD, LINK
=== END MANUAL ===