UPGRADE

Keywords: UPGRADE

Category: Combat

=== USER MANUAL === Usage: upgrade <instance ID> Description: Spend base points to raise the upgrade level of one of your structures, improving its role-specific stats (radar range, turret damage, healing rate, capture speed, etc.). Get the instance ID from base. Cost Scaling: The first upgrade costs the structure's base upgrade cost; each subsequent upgrade adds a scale increment. Check base for the price of the next level on each of your structures. Mechanics: - Upgrades are instant and permanent. - Effects depend on the structure's roles -- a radar tower's upgrade extends its scan radius, a turret's upgrade boosts damage, and so on. - Maxed structures show (MAX) in the base listing. Restrictions: - You must own the structure. - You must have enough base points to cover the next cost. - Structures with no upgrade path cannot be upgraded. Related Helpfiles: BASE, BUILD, LINK === END MANUAL ===